For parents
lumomimo is a small collection of calm, wordless browser games for toddlers and preschoolers, roughly ages one to four. There is nothing to read, no way to lose, and no menus to get stuck in: a child taps or drags and the world responds. It is meant to be played in short bursts with a grown-up nearby.
How to play safely
- Sessions are meant to be short and calm. We suggest an adult stays nearby.
- A child cannot lose or reach a dead end, so there is nothing to fix or restart.
- To leave a game, hold the on-screen exit for a moment. A quick tap won't close it by accident.
- To keep a child inside one game, use your device's built-in lock: Guided Access on iPhone or iPad, Screen Pinning on Android.
The games also play offline: put lumomimo on the home screen and they keep working with no internet at all. How to install, step by step.
Made for every child
These games are built so that any small child can play them, including children who need a particular kind of interface. The controls were designed around that from the start.
- One button is enough. A tap, the space bar, a single switch, or holding any control all do the same thing and get to the same place. A child who can press only one button plays the whole game.
- The things a child taps are big, colourful and clearly different from each other. Colour, size and position do the work, so a child never has to read small text.
- Motion can be set to Calm or Gentle for a child who is easily overwhelmed, and Visibility offers a Clearer, Dark or Inverse picture for low vision.
- Sound, language and accessibility choices are remembered once and shared across every game, so nothing has to be set up twice.
- Your device's own accessibility settings, such as reduced motion and dark mode, are followed by default.
Recent changes to the games are listed in What's new.